Topic: Opinion (13 articles)

Punctuated Equilibrium: Why a Two-Week Sprint Is Two Weeks

Punctuated Equilibrium: Why a Two-Week Sprint Is Two Weeks

Every agile team does two-week sprints, and almost nobody can tell you why two weeks. The answer is borrowed from evolutionary biology. Eldredge and Gould's theory of punctuated equilibrium explains why a two-week rhythm is the engineered punctuation of organisational stasis — and why a one-week cadence exhausts teams while a four-week cadence lets decay set in.

Punctuated Equilibrium: Why a Two-Week Sprint Is Two Weeks
Sometimes People Have to Grab Hold of the Electric Fence

Sometimes People Have to Grab Hold of the Electric Fence

Sometimes people have to grab hold of the electric fence. Sometimes you have to pull them back from it. The craft of leadership is knowing which is which — and a Type A vs Type B decision framework that helps you get it right more often than wrong.

Sometimes People Have to Grab Hold of the Electric Fence
Users Do Not Experience Averages

Users Do Not Experience Averages

No user ever experiences an average. Every user experiences a single point on a distribution — and dashboards that report means are lying to boards about the real user experience. A primer for analysts, PMs and CPOs on standard deviations, common-cause vs special-cause variation, wing-to-wing outcomes, and how to actually present data to a board.

Users Do Not Experience Averages
Work On the Org, Not In the Org

Work On the Org, Not In the Org

Every CTO I have watched get ejected from a senior role had the same root cause — they worked in the org rather than on it. Your job is not to pull the train. Your job is to build an engine that can pull the train. A practical guide to the 1:1 cadence, the hiring standard, and the cultural discipline that produces CTOs and CPOs who last.

Work On the Org, Not In the Org
The Grain of a System: Why Some Platforms Absorb Change and Others Fight It

The Grain of a System: Why Some Platforms Absorb Change and Others Fight It

Every software system has a grain — shaped by its data model and early architectural choices — that determines how easily it absorbs change. Learn how to read the grain for technical due diligence, M&A platform assessment, and everyday product development.

The Grain of a System: Why Some Platforms Absorb Change and Others Fight It
The Product Operating Model: A Practical Guide From Inside Cagan's Trainline Case Study

The Product Operating Model: A Practical Guide From Inside Cagan's Trainline Case Study

From Specs-Over-the-Wall to Empowered Teams — And the Tool We Built to Make It Work

The product operating model is how the best tech-powered companies work. I know because I was there — as CTO at Trainline, featured in Marty Cagan's Transformed. Here's what the product model actually looks like in practice, how we aligned 650 people around outcomes, and why I built RoadmapOne to make it repeatable.

The Product Operating Model: A Practical Guide From Inside Cagan's Trainline Case Study
The Culture of Adequacy: Your Customers Don't Want Minimum — They Want Magnificent

The Culture of Adequacy: Your Customers Don't Want Minimum — They Want Magnificent

How Product Leaders Accidentally Train Teams to Be Mediocre

Many teams have been conditioned into adequacy: shipping the bare minimum of everything and the full potential of nothing. Here's the spectrum from Minimum Product to Maximally Awesome Product, and why your crown jewels deserve obsessive, beautiful, category-killing investment.

The Culture of Adequacy: Your Customers Don't Want Minimum — They Want Magnificent
Crown Jewels: Why Your Most Important Feature Is Slowly Dying

Crown Jewels: Why Your Most Important Feature Is Slowly Dying

Every product has two or three capabilities that disproportionately matter to customers. Over time, product teams lose sight of these crown jewels—until a competitor does them slightly better and the loss ratio spikes. Here's how to identify, protect, and relentlessly improve the features that define your product.

Crown Jewels: Why Your Most Important Feature Is Slowly Dying
Ship It and Move On: The Recipe for a Mediocre Product

Ship It and Move On: The Recipe for a Mediocre Product

Great Features ALWAYS Need a Second Act

Your roadmap shows Feature X shipping in March, then the team immediately moves on. That's the recipe for a mediocre product—an agglomeration of half-baked MVPs where nothing makes customers go 'wow'. Here's why great products need a second act.

Ship It and Move On: The Recipe for a Mediocre Product
Priority Whiplash: Why Your Best Engineers Are Updating Their CVs

Priority Whiplash: Why Your Best Engineers Are Updating Their CVs

Constant reprioritisation destroys engineering morale faster than anything else. If your team never finishes anything because leadership keeps changing direction, here's what's actually going wrong—and how to fix it.

Priority Whiplash: Why Your Best Engineers Are Updating Their CVs
Feature Factory to Outcome Team: Breaking the Pattern That's Killing Your Product

Feature Factory to Outcome Team: Breaking the Pattern That's Killing Your Product

Is your product team a feature factory—shipping features without measuring impact, celebrating releases instead of results, burning out your engineers? Here's how to recognise the pattern and break free.

Feature Factory to Outcome Team: Breaking the Pattern That's Killing Your Product
Outcome-Based Roadmaps: A Practical Guide for Product Teams

Outcome-Based Roadmaps: A Practical Guide for Product Teams

Outcome-based roadmaps focus on measurable business results rather than feature lists. Learn how to shift from output-driven planning to outcome-focused product strategy that aligns teams, satisfies boards, and actually moves the needle.

Outcome-Based Roadmaps: A Practical Guide for Product Teams
Stack Ranking: The Prioritisation Panacea That Never Works

Stack Ranking: The Prioritisation Panacea That Never Works

Why 'Just Put Them in Order' Ignores Reality

Stack ranking feels like the ultimate prioritisation solution—just order everything from 1 to N and execute. In practice, it ignores capacity, dependencies, and team skills. The item ranked last often must be built before the item ranked first. Roadmaps are art as much as science.

Stack Ranking: The Prioritisation Panacea That Never Works